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IInputRoot Events

Events

GotFocusOccurs when the control receives focus.
(Inherited from IInputElement)
KeyDownOccurs when a key is pressed while the control has focus.
(Inherited from IInputElement)
KeyUpOccurs when a key is released while the control has focus.
(Inherited from IInputElement)
LostFocusOccurs when the control loses focus.
(Inherited from IInputElement)
PointerEnteredOccurs when the pointer enters the control.
(Inherited from IInputElement)
PointerExitedOccurs when the pointer leaves the control.
(Inherited from IInputElement)
PointerMovedOccurs when the pointer moves over the control.
(Inherited from IInputElement)
PointerPressedOccurs when the pointer is pressed over the control.
(Inherited from IInputElement)
PointerReleasedOccurs when the pointer is released over the control.
(Inherited from IInputElement)
PointerWheelChangedOccurs when the mouse wheel is scrolled over the control.
(Inherited from IInputElement)
TextInputOccurs when a user typed some text while the control has focus.
(Inherited from IInputElement)

See Also

Reference

IInputRoot Interface
Avalonia.Input Namespace