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DispatcherPriority Fields

Fields

ApplicationIdleThe job will be processed when the application is idle.
BackgroundThe job will be processed after other non-idle operations have completed.
ContextIdleThe job will be processed after background operations have completed.
DefaultThe lowest foreground dispatcher priority
InactiveA dispatcher priority for jobs that shouldn't be executed yet
InputThe job will be processed with the same priority as input.
InvalidUsed internally in dispatcher code
LoadedThe job will be processed after layout and render but before input.
MaxValueMaximum possible priority
NormalThe job will be processed with normal priority.
RenderThe job will be processed with the same priority as render.
SendThe job will be processed before other asynchronous operations.
SystemIdleThe job will be processed when the system is idle.

See Also

Reference

DispatcherPriority Structure
Avalonia.Threading Namespace