Rotate3DTransform(Double, Double, Double, Double, Double, Double, Double) Constructor
Initializes a new instance of the Rotate3DTransform class.
Definition
Namespace: Avalonia.Media
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public Rotate3DTransform(
double angleX,
double angleY,
double angleZ,
double centerX,
double centerY,
double centerZ,
double depth
)
Public Sub New (
angleX As Double,
angleY As Double,
angleZ As Double,
centerX As Double,
centerY As Double,
centerZ As Double,
depth As Double
)
new :
angleX : float *
angleY : float *
angleZ : float *
centerX : float *
centerY : float *
centerZ : float *
depth : float -> Rotate3DTransform
Parameters
- Double
- The rotation around the X-Axis
- Double
- The rotation around the Y-Axis
- Double
- The rotation around the Z-Axis
- Double
- The origin of the X-Axis
- Double
- The origin of the Y-Axis
- Double
- The origin of the Z-Axis
- Double
- The depth of the 3D effect
See Also
Reference
Rotate3DTransform Class
Rotate3DTransform Overload
Avalonia.Media Namespace