FramebufferTexture2D Method
Definition
Namespace: Avalonia.OpenGL
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public void FramebufferTexture2D(
int target,
int attachment,
int texTarget,
int texture,
int level
)
Public Sub FramebufferTexture2D (
target As Integer,
attachment As Integer,
texTarget As Integer,
texture As Integer,
level As Integer
)
member FramebufferTexture2D :
target : int *
attachment : int *
texTarget : int *
texture : int *
level : int -> unit