ShaderSource Method
Definition
Namespace: Avalonia.OpenGL
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public void ShaderSource(
int shader,
int count,
IntPtr strings,
IntPtr lengths
)
Public Sub ShaderSource (
shader As Integer,
count As Integer,
strings As IntPtr,
lengths As IntPtr
)
member ShaderSource :
shader : int *
count : int *
strings : IntPtr *
lengths : IntPtr -> unit