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StandardAssetLoader Methods

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Exists(Uri, Uri)Checks if an asset with the specified URI exists.
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetAssembly(Uri, Uri) 
GetAssets(Uri, Uri)Gets all assets of a folder and subfolders that match specified uri.
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
InvalidateAssemblyCache() 
InvalidateAssemblyCache(String) 
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
Open(Uri, Uri)Opens the asset with the requested URI.
OpenAndGetAssembly(Uri, Uri)Opens the asset with the requested URI and returns the asset stream and the assembly containing the asset.
RegisterResUriParsers() 
SetDefaultAssembly(Assembly)Sets the default assembly from which to load assets for which no assembly is specified.
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

StandardAssetLoader Class
Avalonia.Platform Namespace