StandardAssetLoader Methods
Methods
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Exists(Uri, Uri) | Checks if an asset with the specified URI exists. |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetAssembly(Uri, Uri) | |
GetAssets(Uri, Uri) | Gets all assets of a folder and subfolders that match specified uri. |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
InvalidateAssemblyCache() | |
InvalidateAssemblyCache(String) | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
Open(Uri, Uri) | Opens the asset with the requested URI. |
OpenAndGetAssembly(Uri, Uri) | Opens the asset with the requested URI and returns the asset stream and the assembly containing the asset. |
RegisterResUriParsers() | |
SetDefaultAssembly(Assembly) | Sets the default assembly from which to load assets for which no assembly is specified. |
ToString() | Returns a string that represents the current object. (Inherited from Object) |