Vector3D Methods
Methods
Abs() | Returns a vector whose elements are the absolute values of each of the specified vector's elements. |
Add(Vector3D, Vector3D) | Adds the second to the first vector |
Clamp(Vector3D, Vector3D, Vector3D) | Restricts a vector between a minimum and a maximum value. |
Distance(Vector3D, Vector3D) | Computes the Euclidean distance between the two given points. |
DistanceSquared(Vector3D, Vector3D) | Computes the squared Euclidean distance between the two given points. |
Divide(Vector3D, Vector3D) | Divides the first vector by the second. |
Divide(Vector3D, Double) | Divides the vector by the given scalar. |
Dot(Vector3D, Vector3D) | Calculates the dot product of two vectors. |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
Max(Vector3D, Vector3D) | Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors |
Min(Vector3D, Vector3D) | Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors |
Multiply(Vector3D, Vector3D) | Multiplies the first vector by the second. |
Multiply(Vector3D, Double) | Multiplies the vector by the given scalar. |
Normalize(Vector3D) | Returns a normalized version of this vector. |
Parse(String) | Parses a Vector string. |
Substract(Vector3D, Vector3D) | Subtracts the second from the first vector |