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PointerUpdateKind Property

Gets the state change that triggered this input. This is typically a button press or release.

Definition​

Namespace: Avalonia.Input
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public PointerUpdateKind PointerUpdateKind {
get;
}

Property Value​

PointerUpdateKind

See Also​

Reference​

PointerPointProperties Structure
Avalonia.Input Namespace