On this pageAngleX Property Sets the rotation around the X-Axis Definition Namespace: Avalonia.Media Assembly: Avalonia.Base (in Avalonia.Base.dll) C#VBF#public double AngleX { get; set; }Public Property AngleX As Double Get Setmember AngleX : float with get, set Property Value Double See Also Reference Rotate3DTransform Class Avalonia.Media Namespace