DeviceLuid Property
Definition
Namespace: Avalonia.OpenGL.Features
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public byte[]? DeviceLuid { get; }
Public ReadOnly Property DeviceLuid As Byte()
Get
abstract DeviceLuid : byte[] with get
override DeviceLuid : byte[] with get
Property Value
Byte[]
Implements
IGlContextExternalObjectsFeature.DeviceLuidSee Also
Reference
ExternalObjectsOpenGlExtensionFeature Class
Avalonia.OpenGL.Features Namespace