DeviceLuid Property
Definition
Namespace: Avalonia.OpenGL
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
byte[]? DeviceLuid { get; }
ReadOnly Property DeviceLuid As Byte()
Get
abstract DeviceLuid : byte[] with get
Property Value
Byte[]
See Also
Reference
IGlContextExternalObjectsFeature Interface
Avalonia.OpenGL Namespace