DeviceLuid Property
The LUID of the graphics adapter used by the compositor
Definition
Namespace: Avalonia.Rendering.Composition
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
byte[]? DeviceLuid { get; set; }
Property DeviceLuid As Byte()
Get
Set
abstract DeviceLuid : byte[] with get, set
Property Value
Byte[]
See Also
Reference
ICompositionGpuInterop Interface
Avalonia.Rendering.Composition Namespace