FbDevOutputOptions Properties
Properties
FileName | The frame buffer device name. Defaults to the value in environment variable FRAMEBUFFER or /dev/fb0 when FRAMEBUFFER is not set |
PixelFormat | The required pixel format for the frame buffer. A null value will leave the frame buffer in the current pixel format. Otherwise sets the frame buffer to the required format |
RenderDirectlyToMappedMemory | If set to true, double-buffering will be disabled and scene will be composed directly into mmap-ed memory region While this mode saves a blit, you need to check if it won't cause rendering artifacts your particular device. |
Scaling | The initial scale factor to use |
UseAsyncFrontBufferBlit | If set to true, FBIO_WAITFORVSYNC ioctl and following memcpy call will run on a dedicated thread saving current one from doing nothing in a blocking call |
See Also
Reference
FbDevOutputOptions Class
Avalonia.LinuxFramebuffer.Output Namespace