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Cue Structure

Determines the time index for a KeyFrame.

Definition​

Namespace: Avalonia.Animation
Assembly: Avalonia.Base (in Avalonia.Base.dll)

[TypeConverterAttribute(typeof(CueTypeConverter))]
public readonly struct Cue : IEquatable<Cue>,
IEquatable<double>
View Source
InheritanceObject → ValueType → Cue
ImplementsIEquatable(Cue), IEquatable(Double)

Constructors​

Cue(Double)Sets a new Cue object.

Properties​

CueValueThe normalized percent value, ranging from 0.0 to 1.0

Methods​

Equals(Double)Checks for equality between a Cue and a Double value.
GetType()Gets the Type of the current instance.
(Inherited from Object)
Parse(String, CultureInfo)Parses a string to a Cue object.

See Also​

Reference​

Avalonia.Animation Namespace