Cue Structure
Determines the time index for a KeyFrame.
Definition
Namespace: Avalonia.Animation
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
[TypeConverterAttribute(typeof(CueTypeConverter))]
public readonly struct Cue : IEquatable<Cue>,
IEquatable<double>
<TypeConverterAttribute(GetType(CueTypeConverter))>
Public Structure Cue
Implements IEquatable(Of Cue), IEquatable(Of Double)
[<SealedAttribute>]
[<TypeConverterAttribute(typeof(CueTypeConverter))>]
type Cue =
struct
inherit ValueType
interface IEquatable<Cue>
interface IEquatable<float>
end
Inheritance | Object → ValueType → Cue |
Implements | IEquatable(Cue), IEquatable(Double) |
Constructors
Cue(Double) | Sets a new Cue object. |
Properties
CueValue | The normalized percent value, ranging from 0.0 to 1.0 |
Methods
Equals(Double) | Checks for equality between a Cue and a Double value. |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
Parse(String, CultureInfo) | Parses a string to a Cue object. |