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ElasticEaseInOut Class

Eases a Double value using a piecewise damped sine function.

Definition

Namespace: Avalonia.Animation.Easings
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class ElasticEaseInOut : Easing
View Source
InheritanceObjectEasing → ElasticEaseInOut

Constructors

ElasticEaseInOut()Initializes a new instance of the ElasticEaseInOut class

Methods

Ease(Double)Returns the value of the transition for the specified progress.
(Overrides Easing.Ease(Double))
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Animation.Easings Namespace