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SplineEasing Class

Eases a Double value using a user-defined cubic bezier curve. Good for custom easing functions that doesn't quite fit with the built-in ones.

Definition

Namespace: Avalonia.Animation.Easings
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class SplineEasing : Easing
View Source
InheritanceObjectEasing → SplineEasing

Constructors

SplineEasing()Initializes a new instance of the SplineEasing class
SplineEasing(KeySpline)Initializes a new instance of the SplineEasing class
SplineEasing(Double, Double, Double, Double)Initializes a new instance of the SplineEasing class

Properties

X1X coordinate of the first control point
X2X coordinate of the second control point
Y1Y coordinate of the first control point
Y2Y coordinate of the second control point

Methods

Ease(Double)Returns the value of the transition for the specified progress.
(Overrides Easing.Ease(Double))
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Animation.Easings Namespace