SpringEasing Class
Eases a Double value using a user-defined spring formula.
Definition
Namespace: Avalonia.Animation.Easings
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class SpringEasing : Easing
Public Class SpringEasing
Inherits Easing
type SpringEasing =
class
inherit Easing
end
| Inheritance | Object → Easing → SpringEasing |
Constructors
| SpringEasing() | Initializes a new instance of the SpringEasing class |
| SpringEasing(Double, Double, Double, Double) | Initializes a new instance of the SpringEasing class |
Properties
| Damping | The spring damping. |
| InitialVelocity | The spring initial velocity. |
| Mass | The spring mass. |
| Stiffness | The spring stiffness. |
Methods
| Ease(Double) | Returns the value of the transition for the specified progress. (Overrides Easing.Ease(Double)) |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |