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Rotate3DTransition Class

Definition

Namespace: Avalonia.Animation
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class Rotate3DTransition : PageSlide
View Source
InheritanceObjectPageSlide → Rotate3DTransition

Constructors

Rotate3DTransition()Creates a new instance of the Rotate3DTransition
Rotate3DTransition(TimeSpan, PageSlide.SlideAxis, Nullable(Double))Creates a new instance of the Rotate3DTransition

Properties

DepthDefines the depth of the 3D Effect. If null, depth will be calculated automatically from the width or height of the common parent of the visual being rotated.
DurationGets the duration of the animation.
(Inherited from PageSlide)
OrientationGets the orientation of the animation.
(Inherited from PageSlide)
SlideInEasingGets or sets element entrance easing.
(Inherited from PageSlide)
SlideOutEasingGets or sets element exit easing.
(Inherited from PageSlide)

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
Start(Visual, Visual, Boolean, CancellationToken)Starts the animation.
(Overrides PageSlide.Start(Visual, Visual, Boolean, CancellationToken))
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Animation Namespace