AcrylicPlatformCompensationLevels Structure
Defines compensation levels for the platform depending on the transparency level. It controls the base opacity level of the 'tracing paper' layer that compensates for low blur radius.
Definition
Namespace: Avalonia.Controls
Assembly: Avalonia.Controls (in Avalonia.Controls.dll)
- C#
- VB
- F#
public struct AcrylicPlatformCompensationLevels : IEquatable<AcrylicPlatformCompensationLevels>
Public Structure AcrylicPlatformCompensationLevels
Implements IEquatable(Of AcrylicPlatformCompensationLevels)
[<SealedAttribute>]
type AcrylicPlatformCompensationLevels =
struct
inherit ValueType
interface IEquatable<AcrylicPlatformCompensationLevels>
end
Inheritance | Object → ValueType → AcrylicPlatformCompensationLevels |
Implements | IEquatable(AcrylicPlatformCompensationLevels) |
Constructors
AcrylicPlatformCompensationLevels(Double, Double, Double) | Initializes a new instance of the AcrylicPlatformCompensationLevels class |
Properties
AcrylicBlurLevel | |
BlurLevel | |
TransparentLevel |
Methods
GetType() | Gets the Type of the current instance. (Inherited from Object) |