Skip to main content

MaterialColorPalette Class

Implements a reduced version of the 2014 Material Design color palette.

Definition

Namespace: Avalonia.Controls
Assembly: Avalonia.Controls.ColorPicker (in Avalonia.Controls.ColorPicker.dll)

public class MaterialColorPalette : IColorPalette
View Source
InheritanceObject → MaterialColorPalette
ImplementsIColorPalette

Remarks

This palette is based on the one outlined here: https://material.io/design/color/the-color-system.html#tools-for-picking-colors In order to make the palette uniform and rectangular the following alterations were made: 1. The A100-A700 shades of each color are excluded. These shades do not exist for all colors (brown/gray). 2. Black/White are stand-alone and are also excluded.

Constructors

MaterialColorPalette()Initializes a new instance of the MaterialColorPalette class

Properties

ColorCountGets the total number of colors in this palette. A color is not necessarily a single value and may be composed of several shades.
ShadeCountGets the total number of shades for each color in this palette. Shades are usually a variation of the color lightening or darkening it.

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetColor(Int32, Int32)Gets a color in the palette by index.
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
InitColorChart()Initializes all color chart colors.
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Controls Namespace