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FuncFramebufferRenderTarget Class

For simple cases when framebuffer is always available

Definition

Namespace: Avalonia.Controls.Platform.Surfaces
Assembly: Avalonia.Controls (in Avalonia.Controls.dll)

public class FuncFramebufferRenderTarget : IFramebufferRenderTarget, 
IDisposable
InheritanceObject → FuncFramebufferRenderTarget
ImplementsIFramebufferRenderTarget, IDisposable

Constructors

FuncFramebufferRenderTarget(Func(ILockedFramebuffer))Initializes a new instance of the FuncFramebufferRenderTarget class

Methods

Dispose()Releases all resources used by the FuncFramebufferRenderTarget
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
Lock() 
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Controls.Platform.Surfaces Namespace