FuncFramebufferRenderTarget Class
For simple cases when framebuffer is always available
Definition
Namespace: Avalonia.Controls.Platform.Surfaces
Assembly: Avalonia.Controls (in Avalonia.Controls.dll)
- C#
- VB
- F#
public class FuncFramebufferRenderTarget : IFramebufferRenderTarget,
IDisposable
Public Class FuncFramebufferRenderTarget
Implements IFramebufferRenderTarget, IDisposable
type FuncFramebufferRenderTarget =
class
interface IFramebufferRenderTarget
interface IDisposable
end
| Inheritance | Object → FuncFramebufferRenderTarget |
| Implements | IFramebufferRenderTarget, IDisposable |
Constructors
| FuncFramebufferRenderTarget(Func(ILockedFramebuffer)) | Initializes a new instance of the FuncFramebufferRenderTarget class |
Methods
| Dispose() | Releases all resources used by the FuncFramebufferRenderTarget |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| Lock() | |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |