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Screens Class

Represents all screens available on a device.

Definition

Namespace: Avalonia.Controls
Assembly: Avalonia.Controls (in Avalonia.Controls.dll)

public class Screens
View Source
InheritanceObject → Screens

Properties

AllGets the list of all screens available on the device.
PrimaryGets the primary screen on the device.
ScreenCountGets the total number of screens available on the device.

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
RequestScreenDetails()Asks underlying platform to provide detailed screen information. On some platforms it might include non-primary screens, as well as display names.
ScreenFromBounds(PixelRect)Retrieves a Screen for the display that contains the rectangle.
ScreenFromPoint(PixelPoint)Retrieves a Screen for the display that contains the specified point.
ScreenFromTopLevel(TopLevel)Retrieves a Screen for the display that contains the specified TopLevel.
ScreenFromVisual(Visual)Retrieves a Screen for the display that contains the specified Visual.
ScreenFromWindow(WindowBase)Retrieves a Screen for the display that contains the specified WindowBase.
ToString()Returns a string that represents the current object.
(Inherited from Object)

Events

ChangedEvent raised when any screen was changed.

See Also

Reference

Avalonia.Controls Namespace