EventRoute Class
Holds the route for a routed event and supports raising an event on that route.
Definition
Namespace: Avalonia.Interactivity
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class EventRoute : IDisposable
Public Class EventRoute
Implements IDisposable
type EventRoute =
class
interface IDisposable
end
Inheritance | Object → EventRoute |
Implements | IDisposable |
Constructors
EventRoute(RoutedEvent) | Initializes a new instance of the RoutedEvent class. |
Properties
HasHandlers | Gets a value indicating whether the route has any handlers. |
Methods
Add(Interactive, Delegate, RoutingStrategies, Boolean, Action(Delegate, Object, RoutedEventArgs)) | Adds a handler to the route. |
AddClassHandler(Interactive) | Adds a class handler to the route. |
Dispose() | Disposes of the event route. |
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
RaiseEvent(Interactive, RoutedEventArgs) | Raises an event along the route. |
ToString() | Returns a string that represents the current object. (Inherited from Object) |