Skip to main content

RoutedEvent Class

Definition

Namespace: Avalonia.Interactivity
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class RoutedEvent
View Source
InheritanceObject → RoutedEvent
DerivedAvalonia.Interactivity.RoutedEvent(TEventArgs)

Constructors

RoutedEvent(String, RoutingStrategies, Type, Type)Initializes a new instance of the RoutedEvent class

Properties

EventArgsType 
HasRaisedSubscriptions 
Name 
OwnerType 
Raised 
RouteFinished 
RoutingStrategies 

Methods

AddClassHandler(Type, EventHandler(RoutedEventArgs), RoutingStrategies, Boolean) 
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
Register(TEventArgs)(String, RoutingStrategies, Type) 
Register(TOwner, TEventArgs)(String, RoutingStrategies) 
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.Interactivity Namespace