RoutedEvent Class
Definition
Namespace: Avalonia.Interactivity
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class RoutedEvent
Public Class RoutedEvent
type RoutedEvent = class end
| Inheritance | Object → RoutedEvent |
| Derived | Avalonia.Interactivity.RoutedEvent(TEventArgs) |
Constructors
| RoutedEvent(String, RoutingStrategies, Type, Type) | Initializes a new instance of the RoutedEvent class |
Properties
| EventArgsType | |
| HasRaisedSubscriptions | |
| Name | |
| OwnerType | |
| Raised | |
| RouteFinished | |
| RoutingStrategies |
Methods
| AddClassHandler(Type, EventHandler(RoutedEventArgs), RoutingStrategies, Boolean) | |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| Register(TEventArgs)(String, RoutingStrategies, Type) | |
| Register(TOwner, TEventArgs)(String, RoutingStrategies) | |
| ToString() | (Overrides Object.ToString()) |