RoutedEvent Class
Definition
Namespace: Avalonia.Interactivity
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class RoutedEvent
Public Class RoutedEvent
type RoutedEvent = class end
Inheritance | Object → RoutedEvent |
Derived | Avalonia.Interactivity.RoutedEvent(TEventArgs) |
Constructors
RoutedEvent(String, RoutingStrategies, Type, Type) | Initializes a new instance of the RoutedEvent class |
Properties
EventArgsType | |
HasRaisedSubscriptions | |
Name | |
OwnerType | |
Raised | |
RouteFinished | |
RoutingStrategies |
Methods
AddClassHandler(Type, EventHandler(RoutedEventArgs), RoutingStrategies, Boolean) | |
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
Register(TEventArgs)(String, RoutingStrategies, Type) | |
Register(TOwner, TEventArgs)(String, RoutingStrategies) | |
ToString() | Returns a string that represents the current object. (Inherited from Object) |