RoutedEventRegistry Class
Tracks registered RoutedEvents.
Definition
Namespace: Avalonia.Interactivity
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class RoutedEventRegistry
Public Class RoutedEventRegistry
type RoutedEventRegistry = class end
| Inheritance | Object → RoutedEventRegistry |
Constructors
| RoutedEventRegistry() | Initializes a new instance of the RoutedEventRegistry class |
Properties
| Instance | Gets the RoutedEventRegistry instance. |
Methods
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetAllRegistered() | Returns all routed events, that are currently registered in the event registry. |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetRegistered(Type) | Returns all routed events registered with the provided type. If the type is not found or does not provide any routed events, an empty list is returned. |
| GetRegistered(TOwner)() | Returns all routed events registered with the provided type. If the type is not found or does not provide any routed events, an empty list is returned. |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| Register(Type, RoutedEvent) | Registers a RoutedEvent on a type. |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |