FbdevOutput Class
Definition
Namespace: Avalonia.LinuxFramebuffer
Assembly: Avalonia.LinuxFramebuffer (in Avalonia.LinuxFramebuffer.dll)
- C#
- VB
- F#
public sealed class FbdevOutput : IFramebufferPlatformSurface,
IDisposable, IOutputBackend
Public NotInheritable Class FbdevOutput
Implements IFramebufferPlatformSurface, IDisposable, IOutputBackend
[<SealedAttribute>]
type FbdevOutput =
class
interface IFramebufferPlatformSurface
interface IDisposable
interface IOutputBackend
end
| Inheritance | Object → FbdevOutput |
| Implements | IFramebufferPlatformSurface, IOutputBackend, IDisposable |
Constructors
| FbdevOutput(FbDevOutputOptions) | Create a Linux frame buffer device output |
| FbdevOutput(String) | Create a Linux frame buffer device output |
| FbdevOutput(String, Nullable(PixelFormat)) | Create a Linux frame buffer device output |
Properties
| Id | |
| PixelSize | |
| Scaling |
Methods
| CreateFramebufferRenderTarget() | |
| Dispose() | Releases all resources used by the FbdevOutput |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | (Overrides Object.Finalize()) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| Lock() | |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |