EvDevBackend Class
Definition
Namespace: Avalonia.LinuxFramebuffer.Input.EvDev
Assembly: Avalonia.LinuxFramebuffer (in Avalonia.LinuxFramebuffer.dll)
- C#
- VB
- F#
public class EvDevBackend : IInputBackend
Public Class EvDevBackend
Implements IInputBackend
type EvDevBackend =
class
interface IInputBackend
end
Inheritance | Object → EvDevBackend |
Implements | IInputBackend |
Constructors
EvDevBackend(EvDevDeviceDescription[]) | Initializes a new instance of the EvDevBackend class |
Methods
CreateFromEnvironment() | |
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
Initialize(IScreenInfoProvider, Action(RawInputEventArgs)) | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
SetInputRoot(IInputRoot) | |
ToString() | Returns a string that represents the current object. (Inherited from Object) |