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EvDevBackend Class

Definition

Namespace: Avalonia.LinuxFramebuffer.Input.EvDev
Assembly: Avalonia.LinuxFramebuffer (in Avalonia.LinuxFramebuffer.dll)

public class EvDevBackend : IInputBackend
View Source
InheritanceObject → EvDevBackend
ImplementsIInputBackend

Constructors

EvDevBackend(EvDevDeviceDescription[])Initializes a new instance of the EvDevBackend class

Methods

CreateFromEnvironment() 
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
Initialize(IScreenInfoProvider, Action(RawInputEventArgs)) 
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
SetInputRoot(IInputRoot) 
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.LinuxFramebuffer.Input.EvDev Namespace