NullInputBackend Class
Definition
Namespace: Avalonia.LinuxFramebuffer.Input.NullInput
Assembly: Avalonia.LinuxFramebuffer (in Avalonia.LinuxFramebuffer.dll)
- C#
- VB
- F#
public class NullInputBackend : IInputBackend
Public Class NullInputBackend
Implements IInputBackend
type NullInputBackend =
class
interface IInputBackend
end
Inheritance | Object → NullInputBackend |
Implements | IInputBackend |
Constructors
NullInputBackend() | Initializes a new instance of the NullInputBackend class |
Methods
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
Initialize(IScreenInfoProvider, Action(RawInputEventArgs)) | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
SetInputRoot(IInputRoot) | |
ToString() | Returns a string that represents the current object. (Inherited from Object) |