LinuxFramebufferPlatformOptions Class
Platform-specific options which apply to the Linux framebuffer.
Definition
Namespace: Avalonia.LinuxFramebuffer
Assembly: Avalonia.LinuxFramebuffer (in Avalonia.LinuxFramebuffer.dll)
- C#
- VB
- F#
public class LinuxFramebufferPlatformOptions
Public Class LinuxFramebufferPlatformOptions
type LinuxFramebufferPlatformOptions = class end
Inheritance | Object → LinuxFramebufferPlatformOptions |
Constructors
LinuxFramebufferPlatformOptions() | Initializes a new instance of the LinuxFramebufferPlatformOptions class |
Properties
Fps | Gets or sets the number of frames per second at which the renderer should run. Default 60. |
ShouldRenderOnUIThread | Render directly on the UI thread instead of using a dedicated render thread. This can be usable if your device don't have multiple cores to begin with. This setting is false by default. |
Methods
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() | Returns a string that represents the current object. (Inherited from Object) |