DrawingContext.PushedState Structure
Definition
Namespace: Avalonia.Media
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public struct PushedState : IDisposable,
IEquatable<DrawingContext.PushedState>
Public Structure PushedState
Implements IDisposable, IEquatable(Of DrawingContext.PushedState)
[<SealedAttribute>]
type PushedState =
struct
inherit ValueType
interface IDisposable
interface IEquatable<DrawingContext.PushedState>
end
Inheritance | Object → ValueType → DrawingContext.PushedState |
Implements | IDisposable, IEquatable(DrawingContext.PushedState) |
Constructors
DrawingContext.PushedState(DrawingContext) | Initializes a new instance of the DrawingContext.PushedState class |
Methods
Dispose() | Releases all resources used by the DrawingContext.PushedState |
GetType() | Gets the Type of the current instance. (Inherited from Object) |