ImmutableDropShadowDirectionEffect Class
Definition
Namespace: Avalonia.Media
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class ImmutableDropShadowDirectionEffect : IDropShadowEffect,
IEffect, IImmutableEffect, IEquatable<IEffect>
Public Class ImmutableDropShadowDirectionEffect
Implements IDropShadowEffect, IEffect, IImmutableEffect, IEquatable(Of IEffect)
type ImmutableDropShadowDirectionEffect =
class
interface IDropShadowEffect
interface IEffect
interface IImmutableEffect
interface IEquatable<IEffect>
end
| Inheritance | Object → ImmutableDropShadowDirectionEffect |
| Implements | IDropShadowEffect, IEffect, IImmutableEffect, IEquatable(IEffect) |
Constructors
| ImmutableDropShadowDirectionEffect(Double, Double, Double, Color, Double) | Initializes a new instance of the ImmutableDropShadowDirectionEffect class |
Properties
| BlurRadius | |
| Color | |
| Direction | |
| OffsetX | |
| OffsetY | |
| Opacity | |
| ShadowDepth |
Methods
| Equals(IEffect) | |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |
Extension Methods
| ToImmutable() | Converts a effect to an immutable effect. (Defined by EffectExtensions) |