Codepoint Structure
Definition
Namespace: Avalonia.Media.TextFormatting.Unicode
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public readonly struct Codepoint : IEquatable<Codepoint>
Public Structure Codepoint
Implements IEquatable(Of Codepoint)
[<SealedAttribute>]
type Codepoint =
struct
inherit ValueType
interface IEquatable<Codepoint>
end
Inheritance | Object → ValueType → Codepoint |
Implements | IEquatable(Codepoint) |
Constructors
Codepoint(UInt32) | Creates a new instance of Codepoint with the specified value. |
Properties
BiDiClass | Gets the BidiClass. |
GeneralCategory | Gets the GeneralCategory. |
GraphemeBreakClass | Gets the GraphemeBreakClass. |
IsBreakChar | Determines whether this Codepoint is a break char. |
IsWhiteSpace | Determines whether this Codepoint is white space. |
LineBreakClass | Gets the LineBreakClass. |
PairedBracketType | Gets the BidiPairedBracketType. |
ReplacementCodepoint | The replacement codepoint that is used for non supported values. |
Script | Gets the Script. |
Value | Get the codepoint's value. |
Methods
GetType() | Gets the Type of the current instance. (Inherited from Object) |
IsInRangeInclusive(Codepoint, UInt32, UInt32) | Returns true if cp is between lowerBound and upperBound, inclusive. |
ReadAt(ReadOnlySpan(Char), Int32, Int32) | Reads the Codepoint at specified position. |
TryGetPairedBracket(Codepoint) | Gets the codepoint representing the bracket pairing for this instance. |
Operators
Implicit(Codepoint to Int32) | |
Implicit(Codepoint to UInt32) |