EglContext Class
Definition
Namespace: Avalonia.OpenGL.Egl
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public class EglContext : IGlContext, IPlatformGraphicsContext,
IDisposable, IOptionalFeatureProvider
Public Class EglContext
Implements IGlContext, IPlatformGraphicsContext, IDisposable, IOptionalFeatureProvider
type EglContext =
class
interface IGlContext
interface IPlatformGraphicsContext
interface IDisposable
interface IOptionalFeatureProvider
end
Inheritance | Object → EglContext |
Implements | IGlContext, IOptionalFeatureProvider, IPlatformGraphicsContext, IDisposable |
Properties
CanCreateSharedContext | |
Context | |
Display | |
EglInterface | |
GlInterface | |
IsCurrent | |
IsLost | |
OffscreenSurface | |
SampleCount | |
StencilSize | |
Version |
Methods
CreateSharedContext(IEnumerable(GlVersion)) | |
Dispose() | Releases all resources used by the EglContext |
EnsureCurrent() | |
EnsureLocked() | |
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
IsSharedWith(IGlContext) | |
MakeCurrent() | |
MakeCurrent(EglSurface) | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
NotifyContextLost() | |
ToString() | Returns a string that represents the current object. (Inherited from Object) |
TryGetFeature(Type) |