EglDisplay Class
Definition
Namespace: Avalonia.OpenGL.Egl
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public class EglDisplay : IDisposable
Public Class EglDisplay
Implements IDisposable
type EglDisplay =
class
interface IDisposable
end
Inheritance | Object → EglDisplay |
Implements | IDisposable |
Constructors
EglDisplay() | Initializes a new instance of the EglDisplay class |
EglDisplay(EglDisplayCreationOptions) | Initializes a new instance of the EglDisplay class |
EglDisplay(IntPtr, EglDisplayOptions) | Initializes a new instance of the EglDisplay class |
Properties
Config | |
DisplayLockIsSharedWithContexts | |
EglInterface | |
Handle | |
IsLost | |
SupportsSharing |
Methods
CreateContext(EglContextOptions) | |
CreatePBufferFromClientBuffer(Int32, IntPtr, Int32[]) | |
CreatePBufferFromClientBuffer(Int32, IntPtr, Int32*) | |
CreateWindowSurface(IntPtr) | |
Dispose() | Releases all resources used by the EglDisplay |
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
Lock() | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() | Returns a string that represents the current object. (Inherited from Object) |