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EglDisplay Class

Definition

Namespace: Avalonia.OpenGL.Egl
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)

public class EglDisplay : IDisposable
View Source
InheritanceObject → EglDisplay
ImplementsIDisposable

Constructors

EglDisplay()Initializes a new instance of the EglDisplay class
EglDisplay(EglDisplayCreationOptions)Initializes a new instance of the EglDisplay class
EglDisplay(IntPtr, EglDisplayOptions)Initializes a new instance of the EglDisplay class

Properties

Config 
DisplayLockIsSharedWithContexts 
EglInterface 
Handle 
IsLost 
SupportsSharing 

Methods

CreateContext(EglContextOptions) 
CreatePBufferFromClientBuffer(Int32, IntPtr, Int32[]) 
CreatePBufferFromClientBuffer(Int32, IntPtr, Int32*) 
CreateWindowSurface(IntPtr) 
Dispose()Releases all resources used by the EglDisplay
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
Lock() 
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also

Reference

Avalonia.OpenGL.Egl Namespace