EglDisplay Class
Definition
Namespace: Avalonia.OpenGL.Egl
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)
- C#
- VB
- F#
public class EglDisplay : IDisposable
Public Class EglDisplay
Implements IDisposable
type EglDisplay =
class
interface IDisposable
end
| Inheritance | Object → EglDisplay |
| Implements | IDisposable |
Constructors
| EglDisplay() | Initializes a new instance of the EglDisplay class |
| EglDisplay(EglDisplayCreationOptions) | Initializes a new instance of the EglDisplay class |
| EglDisplay(IntPtr, EglDisplayOptions) | Initializes a new instance of the EglDisplay class |
Properties
| Config | |
| DisplayLockIsSharedWithContexts | |
| EglInterface | |
| Handle | |
| IsLost | |
| SupportsSharing |
Methods
| CreateContext(EglContextOptions) | |
| CreatePBufferFromClientBuffer(Int32, IntPtr, Int32[]) | |
| CreatePBufferFromClientBuffer(Int32, IntPtr, Int32*) | |
| CreateWindowSurface(IntPtr) | |
| Dispose() | Releases all resources used by the EglDisplay |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| Lock() | |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |