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EglInterface Class

Definition

Namespace: Avalonia.OpenGL.Egl
Assembly: Avalonia.OpenGL (in Avalonia.OpenGL.dll)

public class EglInterface
View Source
InheritanceObject → EglInterface

Constructors

EglInterface()Initializes a new instance of the EglInterface class
EglInterface(Func(String, IntPtr))Initializes a new instance of the EglInterface class
EglInterface(String)Initializes a new instance of the EglInterface class

Properties

IsGetPlatformDisplayExtAvailable 
IsQueryDeviceAttribExtAvailable 
IsQueryDisplayAttribExtAvailable 

Methods

BindApi(Int32) 
BindTexImage(IntPtr, IntPtr, Int32) 
ChooseConfig(IntPtr, Int32[], IntPtr, Int32, Int32) 
CreateContext(IntPtr, IntPtr, IntPtr, Int32[]) 
CreatePbufferFromClientBuffer(IntPtr, Int32, IntPtr, IntPtr, Int32[]) 
CreatePbufferFromClientBufferPtr(IntPtr, Int32, IntPtr, IntPtr, Int32*) 
CreatePBufferSurface(IntPtr, IntPtr, Int32[]) 
CreateWindowSurface(IntPtr, IntPtr, IntPtr, Int32[]) 
DestroyContext(IntPtr, IntPtr) 
DestroySurface(IntPtr, IntPtr) 
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetConfigAttrib(IntPtr, IntPtr, Int32, Int32) 
GetCurrentContext() 
GetCurrentDisplay() 
GetCurrentSurface(Int32) 
GetDisplay(IntPtr) 
GetError() 
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetPlatformDisplayExt(Int32, IntPtr, Int32[]) 
GetProcAddress(IntPtr) 
GetType()Gets the Type of the current instance.
(Inherited from Object)
Initialize(IntPtr, Int32, Int32) 
MakeCurrent(IntPtr, IntPtr, IntPtr, IntPtr) 
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
QueryDeviceAttribExt(IntPtr, Int32, IntPtr) 
QueryDisplayAttribExt(IntPtr, Int32, IntPtr) 
QueryString(IntPtr, Int32) 
QueryStringNative(IntPtr, Int32) 
SwapBuffers(IntPtr, IntPtr) 
Terminate(IntPtr) 
ToString()Returns a string that represents the current object.
(Inherited from Object)
WaitClient() 
WaitGL() 
WaitNative(Int32) 

See Also

Reference

Avalonia.OpenGL.Egl Namespace