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LockedFramebuffer Class

Definition​

Namespace: Avalonia.Platform
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class LockedFramebuffer : ILockedFramebuffer, 
IDisposable
View Source
InheritanceObject → LockedFramebuffer
ImplementsILockedFramebuffer, IDisposable

Constructors​

LockedFramebuffer(IntPtr, PixelSize, Int32, Vector, PixelFormat, Action)Initializes a new instance of the LockedFramebuffer class

Properties​

Address 
Dpi 
Format 
RowBytes 
Size 

Methods​

Dispose()Releases all resources used by the LockedFramebuffer
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
ToString()Returns a string that represents the current object.
(Inherited from Object)

See Also​

Reference​

Avalonia.Platform Namespace