StandardAssetLoader Class
Unstable.
Note: This API is unstable and may change in a future release.
Loads assets compiled into the application binary.
Definition
Namespace: Avalonia.Platform
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
[UnstableAttribute("StandardAssetLoader is considered unstable. Please use AssetLoader static class instead.")]
public class StandardAssetLoader : IAssetLoader
<UnstableAttribute("StandardAssetLoader is considered unstable. Please use AssetLoader static class instead.")>
Public Class StandardAssetLoader
Implements IAssetLoader
[<UnstableAttribute("StandardAssetLoader is considered unstable. Please use AssetLoader static class instead.")>]
type StandardAssetLoader =
class
interface IAssetLoader
end
Inheritance | Object → StandardAssetLoader |
Implements | IAssetLoader |
Constructors
StandardAssetLoader(Assembly) | Initializes a new instance of the StandardAssetLoader class |
Methods
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Exists(Uri, Uri) | Checks if an asset with the specified URI exists. |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetAssembly(Uri, Uri) | |
GetAssets(Uri, Uri) | Gets all assets of a folder and subfolders that match specified uri. |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
InvalidateAssemblyCache() | |
InvalidateAssemblyCache(String) | |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
Open(Uri, Uri) | Opens the asset with the requested URI. |
OpenAndGetAssembly(Uri, Uri) | Opens the asset with the requested URI and returns the asset stream and the assembly containing the asset. |
RegisterResUriParsers() | |
SetDefaultAssembly(Assembly) | Sets the default assembly from which to load assets for which no assembly is specified. |
ToString() | Returns a string that represents the current object. (Inherited from Object) |