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RendererDiagnostics Class

Manages configurable diagnostics that can be displayed by a renderer.

Definition

Namespace: Avalonia.Rendering
Assembly: Avalonia.Base (in Avalonia.Base.dll)

public class RendererDiagnostics : INotifyPropertyChanged
View Source
InheritanceObject → RendererDiagnostics
ImplementsINotifyPropertyChanged

Constructors

RendererDiagnostics()Initializes a new instance of the RendererDiagnostics class

Properties

DebugOverlaysGets or sets which debug overlays are displayed by the renderer.

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
Finalize()Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode()Serves as the default hash function.
(Inherited from Object)
GetType()Gets the Type of the current instance.
(Inherited from Object)
MemberwiseClone()Creates a shallow copy of the current Object.
(Inherited from Object)
OnPropertyChanged(PropertyChangedEventArgs)Called when a property changes on the object.
ToString()Returns a string that represents the current object.
(Inherited from Object)

Events

PropertyChangedOccurs when a property value changes.

See Also

Reference

Avalonia.Rendering Namespace