WeakEvents Class
Definition
Namespace: Avalonia.Utilities
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class WeakEvents
Public Class WeakEvents
type WeakEvents = class end
| Inheritance | Object → WeakEvents |
Constructors
| WeakEvents() | Initializes a new instance of the WeakEvents class |
Methods
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode() | Serves as the default hash function. (Inherited from Object) |
| GetType() | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString() | Returns a string that represents the current object. (Inherited from Object) |
Fields
| AvaloniaPropertyChanged | Represents PropertyChanged event from AvaloniaObject |
| CollectionChanged | Represents CollectionChanged event from INotifyCollectionChanged |
| CommandCanExecuteChanged | Represents CanExecuteChanged event from ICommand |
| ThreadSafePropertyChanged | Represents PropertyChanged event from INotifyPropertyChanged with auto-dispatching to the UI thread |