WeakEvents Class
Definition
Namespace: Avalonia.Utilities
Assembly: Avalonia.Base (in Avalonia.Base.dll)
- C#
- VB
- F#
public class WeakEvents
Public Class WeakEvents
type WeakEvents = class end
Inheritance | Object → WeakEvents |
Constructors
WeakEvents() | Initializes a new instance of the WeakEvents class |
Methods
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() | Returns a string that represents the current object. (Inherited from Object) |
Fields
AvaloniaPropertyChanged | Represents PropertyChanged event from AvaloniaObject |
CollectionChanged | Represents CollectionChanged event from INotifyCollectionChanged |
CommandCanExecuteChanged | Represents CanExecuteChanged event from ICommand |
ThreadSafePropertyChanged | Represents PropertyChanged event from INotifyPropertyChanged with auto-dispatching to the UI thread |