📄️ AlphaFormat Enumeration
Describes how to interpret the alpha component of a pixel.
📄️ AssetLoader Class
Loads assets compiled into the application binary.
📄️ ColorContrastPreference Enumeration
System high contrast preference.
📄️ ExtendClientAreaChromeHints Enumeration
Hint for Window Chrome when ClientArea is Extended.
📄️ FormFactorType Enumeration
Definition
📄️ IApplicationPlatformEvents Interface
Note: This API is unstable and may change in a future release.
📄️ IAssetLoader Interface
Note: This API is unstable and may change in a future release.
📄️ IExternalObjectsRenderInterfaceContextFeature Interface
Note: This API is unstable and may change in a future release.
📄️ IGeometryContext Interface
Describes a geometry using drawing commands.
📄️ IGeometryContext2 Interface
Definition
📄️ ILockedFramebuffer Interface
Definition
📄️ IMacOSTopLevelPlatformHandle Interface
Note: This API is unstable and may change in a future release.
📄️ INativePlatformHandleSurface Interface
Note: This API is unstable and may change in a future release.
📄️ IOptionalFeatureProvider Interface
Definition
📄️ IPlatformBehaviorInhibition Interface
Allows to inhibit platform specific behavior.
📄️ IPlatformGraphics Interface
Note: This API is unstable and may change in a future release.
📄️ IPlatformGraphicsContext Interface
Note: This API is unstable and may change in a future release.
📄️ IPlatformGraphicsReadyStateFeature Interface
Note: This API is unstable and may change in a future release.
📄️ IPlatformGraphicsWithFeatures Interface
Note: This API is unstable and may change in a future release.
📄️ IPlatformHandle Interface
Represents a platform-specific handle.
📄️ IPlatformSettings Interface
Note: This interface is not client implementable. You need to enable PrivateApi if you want to implement this interface.
📄️ IScopedResource<T> Interface
Definition
📄️ KnownPlatformGraphicsExternalImageHandleTypes Class
Describes various GPU memory handle types that are currently supported by Avalonia graphics backends
📄️ KnownPlatformGraphicsExternalSemaphoreHandleTypes Class
Describes various GPU semaphore handle types that are currently supported by Avalonia graphics backends
📄️ LockedFramebuffer Class
Definition
📄️ OptionalFeatureProviderExtensions Class
Definition
📄️ PixelFormat Structure
Definition
📄️ PixelFormats Class
Definition
📄️ PlatformColorValues Class
Information about current system color values, including information about dark mode and accent colors.
📄️ PlatformGraphicsContextLostException Class
Definition
📄️ PlatformGraphicsDeviceAdapterDescription Class
Definition
📄️ PlatformGraphicsExternalImageFormat Enumeration
Definition
📄️ PlatformGraphicsExternalImageProperties Structure
Definition
📄️ PlatformHandle Class
Represents a platform-specific handle.
📄️ PlatformThemeVariant Enumeration
System theme variant or mode.
📄️ ScopedResource<T> Class
Definition
📄️ Screen Class
Represents a single display screen.
📄️ ScreenOrientation Enumeration
Describes the orientation of a screen.
📄️ StandardAssetLoader Class
Note: This API is unstable and may change in a future release.